Class PingPayload
- Namespace
- NLightning.Domain.Protocol.Payloads
- Assembly
- NLightning.Domain.dll
The ping payload.
public class PingPayload : IMessagePayload
- Inheritance
-
PingPayload
- Implements
- Inherited Members
Remarks
The ping payload is used to check if the other party is still alive.
Constructors
PingPayload()
public PingPayload()
Properties
BytesLength
The number of bytes to ignore.
public ushort BytesLength { get; }
Property Value
Ignored
The ignored bytes.
public byte[] Ignored { get; }
Property Value
- byte[]
NumPongBytes
The number of bytes to send in the pong message.
public ushort NumPongBytes { get; }